I've recently been trying to get more familiar and fluent with Blender. I decided I wanted to try my hand at box modelling a head and as I worked it up decided to start basing it around one of the characters (Elena) from the Outplay Entertainment mobile game "Gordon Ramsay's Chef Blast" (a game I'm currently involved with and working on).
Likeness isn't perfect and there's a number of things I'd want to address / continue to work up but I'll park it here and apply any improvements or considerations to my next Blender work.
Key things for me here was improving my understanding of Blender - Modelling, UV unwrapping, procedural texturing, working with curves and lighting / rendering. Really having fun working in Blender and will continue using this great software!
Original Character Concept and Art of Elena I began to work from is copyright Outplay Entertainment Ltd and was drawn by Oscar J Vargas